![]() Instead of dazzling them and sucking them in, the watermark will just serve to distract them, and even (if subconsciously) make them think of the game as being low-quality and/or crappy. If you’re showing a great game you made to a friend, even if they didn’t see the opening splash, if they were actually interested in making games themselves, wouldn’t they ask, “Woah, how did you make this?” Then you would tell them “Game Maker” and they’d go from there. Honestly, how many people are going to play a game, miss the opening “made with GM lite” splash screen, but actually see the WATERMARK, then actually ENQUIRE as to what Game Maker actually is, then actually buy it? I’ve seen some lite-made games that looked somewhat respectable, but with the watermark, any sense of pride and dignity in a designer’s creation is completely obliterated. Why isn’t a starting splash screen enough? Why must there be a watermark? It makes every GM lite game with 8.1 look like utter crap. To add insult to injury, from what I can tell, 8.1 has little to no major new functions when compared to 8.0 (except that the lite version now has image_angle, which I’ve gotten around anyway.) And now 8.1 lite has this ridiculous watermark. I was on the fence with $25, but the added 15 bucks on the pricetag essentially blew me clean off that fence (back onto the “not buying it” side.) Why in the world would I pay not $25, but $40 essentially JUST for the 3D functions and data structures? (From what I’ve heard, GM’s 3D functions aren’t even that great, and can only be used to make super-low-poly games like the original DOOM.) I was considering upgrading to GM 8 Pro for $25 or whatever the cost used to be, but now they’ve raised the price to $40. ![]() ![]() I have been using GM lite since version 7. This watermark thing is simply unacceptable. ![]()
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June 2023
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